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2006-07-03 [Blood Raven]: yay, Raitzu is fantasma's first actively walking petrified creature :P
2006-07-03 [Adaman]: Heh, I took off the stat issue but forgot the bit at the top. Not to worry, I'll correct it.
2006-07-03 [Blood Raven]: no problem :P (it was a subtle hint anyway ;P)
2006-07-03 [Adaman]: Did you manage to get a look at the monk class changes?
2006-07-03 [Blood Raven]: yeah I just did. I can now finally and truly become a Troll Champion :P
2006-07-03 [Adaman]: Raitzu as a Champion would be rather frightening.
2006-07-05 [Blood Raven]: I know, he'll love it ^^
2006-07-09 [Blood Raven]: does my regeneration rise when I use endurance as well?
2006-07-09 [Adaman]: Yep, but you must maintain that action use or it drops back down.
2006-07-09 [Blood Raven]: yeah I know, but it makes spending that one action quite worthwile, cuz it not only pumps up my hp, but my regen as well. So I can choose to turn from Tank, into Uber-Tank for short amounts of time :P
2006-07-09 [Adaman]: Actions are a demanded supply for battle, so using them up can be disasterous if you don't have any allies around to help out.
2006-07-09 [Blood Raven]: True enough, but Endurance will be great for the second half of combat. When there are multiple opponents, Raitzu can first take down a few, and when he won't need too many actions anymore, he could use endurance a few rounds to get back a few hp, and continue the fight.
2006-07-09 [Adaman]: Yes, Troll regeneration makes them very dangerous. I might have to tone it down later on unless I can equalize all the other racial skills to match.
2006-07-09 [Blood Raven]: that, or you keep hitting me with high level stuff :P
2006-07-09 [Adaman]: And reward you with thousands of skill points when you beat them? I think not, heh.
2006-07-09 [Blood Raven]: oh right, true enough.
2006-07-09 [Adaman]: With the update, Raitzu will lose his resistance, but will gain higher stamina. You can have the option of making his resistance higher with your voluntary bonus, would really only be a minor switch of stamina/resist
2006-07-09 [Blood Raven]: perhaps he has an attention disorder? ^^" and it's always nice to have a high resistance... but I think you'd have to explain it in more detail to me sometime. For instance I don't really have an idea what this voluntary bonus is... ^^"
2006-07-10 [Adaman]: When you start in Fantasma now, you have a "novice" class, which is the point that you decide to train into becoming on of the classes. In Raitzu's case, Monk. During the novice stage, you don't get the high (5), low (1) stats but instead you get a average/high(4), and average/low(2) stat of your choosing as a Novice. When you become a class, then you get the 5-1.
2006-07-10 [Blood Raven]: aha, and how and when will these changes be executed? Approximatly?
2006-07-10 [Adaman]: Sooner than you may think. I'm shooting for the end of this month, depending on how well magic goes.
2006-07-12 [Blood Raven]: it's certainly good to know this wiki is well looked after :)
2006-07-12 [Blood Raven]: I totally respect that. I myself take breaks more than once in a while, so I better respect it XP
2006-07-22 [Blood Raven]: I don't totally understand the multiclassing yet... Nor the normal class advancement. So Raitzu takes all 4 skills needed to be a Champion, and then there'll be even more skills he can take to become like, a supreme Champion, or he could use his skill slots to multiclass Druid, and possibly Shaman?
2006-07-22 [Adaman]: The skills that he gets for becoming a champion are unique to him, or other champions. Multi-classing was made to be difficult, since two jobs are alot more to remember than just 1. If you choose just one advanced class, you get more customization because you have free skill slots to take on standard skills. However, multiclassing takes up all skill slots, unless you're multi-classing two classes that have similar prerequisites. It's difficult, and made to be that way, heh. Although I am thinking of ways to make it a tad easier, such as a default skill for becoming an advanced class.
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